3ds Max 8.0 令人期待已久的一個(gè)版本,于2005.8.1亮相SIGGRAPH 2005。以下我們看看揭開他的神秘面紗!
Autodesk 在SIGGRAPH 2005上發(fā)布 3ds Max 8
SAN RAFAEL, Calif.—August 1, 2005—Autodesk, Inc. (NASDAQ: ADSK), today announced Autodesk 3ds Max 8 software, the latest version of its award winning 3D modeling, animation and rendering solution. Designed to provide the most comprehensive and advanced 3D design tools and pipeline workflow, 3ds Max is one of the industry’s most popular solutions for games production, film and video production and design visualization.
價(jià)格:
Autodesk 3ds Max 8 software $3,495.
3ds Max 7 到 3ds Max 8 升級(jí)版 US $795.
Autodesk官方網(wǎng)站近日消息:Autodesk公司正式發(fā)布3ds max 8,這個(gè)專業(yè)3D軟件的新版本更夠幫助游戲開發(fā)者、特效藝術(shù)家和設(shè)計(jì)者實(shí)現(xiàn)他們的想法。新版本包含很多最新特性,例如高級(jí)的角色工具、腳本特性和資源管理工具等。
3ds max 8強(qiáng)大的最新工具和改進(jìn)的特性包括:Maxscript Debugger(3ds max腳本調(diào)試器),當(dāng)創(chuàng)建和測(cè)試自定義的腳本時(shí)可以節(jié)省數(shù)小時(shí)的時(shí)間;支持Microsoft DirectX(微軟DX驅(qū)動(dòng)程序),使游戲開發(fā)者可以在3ds max中為整個(gè)游戲直接創(chuàng)建實(shí)時(shí)的場(chǎng)景shaders;UV Pelt Mapping(UV貼圖工具),提供一種高級(jí)的方式來基于給定的幾何表面的UV坐標(biāo)快速地生成精確的貼圖;Autodesk Vault,一種信息管理方法,已經(jīng)為數(shù)千Autodesk用戶使用,還有一種高級(jí)的角色開發(fā)特性可以簡(jiǎn)化復(fù)雜的搭建和動(dòng)畫。
3ds max 8將在SIGGRAPH 2005盛會(huì)第1700號(hào)展廳首次亮相。Autodesk 3ds max 8售價(jià)為3495美圓,從3ds max 7升級(jí)到3ds max 8需要795美圓。
主要特征:
Create your own reality.
Image courtesy of Funcom
Manage challenging creative projects. Achieve better results in less time. Autodesk® 3ds Max® 8 software delivers flexible, state-of-the-art, productive tools designed for 3D artists in many industries—game development, design visualization, and visual effects.
Expanding an already robust toolset, 3ds Max 8 provides new and enhanced functionality in areas of character development, asset management, and scripting tools.
Animation
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Mix, edit, and transition motions from any 3ds Max animation. Import standard motion capture formats directly to your character rig. Use our new open file format based on XML to write motion files from custom tools and bring them into 3ds Max. Develop photorealistic characters with our improved character development features, cloth and hair simulation tools, award-winning Reactor® physics system, and particle flow.
Modeling
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Extensive, industry-best polygon tools for low- or high-resolution modeling. New, superior polygon modeling tools accelerate the process of adding detail to geometry. Use our fast, unique Edit Poly approach to create everything from simple to complex models.
UV Mapping Tools
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Control unfolding of UV seams with pelt mapping. Create a flat, unified map for texturing your objects by stretching out UVW coordinates. Relax UVs and remove distortion by accurately matching UVs to object geometry. Save tremendous amounts of time and hours of work since seams are exactly where they should be and rarely—if ever—need adjusting afterwards.
Skinning
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Skin anything from low polygon, high-quality game meshes to the most dense of visual effects models. Vertices are now assigned to a bone by default to prevent unwanted stretching and minimize the need to edit envelopes.
Maxscript Scripting Language
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Build solid Maxscripts in less time with our new Maxscript debugger. Add custom functionality into tools with full control over the user interface. Use this object-oriented scripting language to create scripts to extend your 3ds Max toolset, or to optimize your workflow throughout your pipeline.
Customer Showcase
Check out our customers’ amazing work in the 3ds Max showcase.